#include <windows.h>
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
HINSTANCE g_hInst;
LPSTR lpszClass="MyToolBar";
int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance
,LPSTR lpszCmdParam,int nCmdShow)
{
HWND hWnd;
MSG Message;
WNDCLASS WndClass;
g_hInst=hInstance;
if(!hPrevInstance) {
WndClass.cbClsExtra=0;
WndClass.cbWndExtra=0;
WndClass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
WndClass.hCursor=LoadCursor(NULL,IDC_ARROW);
WndClass.hIcon=LoadIcon(NULL,IDI_APPLICATION);
WndClass.hInstance=hInstance;
WndClass.lpfnWndProc=(WNDPROC)WndProc;
WndClass.lpszClassName=lpszClass;
WndClass.lpszMenuName=NULL;
WndClass.style=CS_HREDRAW | CS_VREDRAW;
RegisterClass(&WndClass);
}
hWnd=CreateWindow(lpszClass,lpszClass,WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,
NULL,(HMENU)NULL,hInstance,NULL);
ShowWindow(hWnd,nCmdShow);
while(GetMessage(&Message,0,0,0)) {
TranslateMessage(&Message);
DispatchMessage(&Message);
}
return Message.wParam;
}
// 필요한 헤더 파일을 포함시킨다.
#include <commctrl.h>
#include "resource.h"
// 툴바와 툴 버튼의 ID
#define ID_TOOLBAR 99
#define ID_BTN_CIRCLE 100
#define ID_BTN_RECT 101
#define ID_BTN_LINE 102
// 전역 변수
TBBUTTON ToolBtn[3]; // 툴 버튼 구조체
int Shape=ID_BTN_CIRCLE; // 작업영역에 그릴 도형
HWND hToolBar; // 툴바의 윈도우의 핸들
LRESULT CALLBACK WndProc(HWND hWnd,UINT iMessage,WPARAM wParam,LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc;
int i;
switch(iMessage) {
case WM_CREATE:
InitCommonControls();
// 툴 버튼 구조체를 초기화한다.
for (i=0;i<3;i++) {
ToolBtn[i].iBitmap=i;
ToolBtn[i].idCommand=ID_BTN_CIRCLE+i;
ToolBtn[i].fsState=TBSTATE_ENABLED;
ToolBtn[i].fsStyle=TBSTYLE_CHECKGROUP;
ToolBtn[i].dwData=0;
ToolBtn[i].iString=0;
}
// 툴바를 만든다.
hToolBar=CreateToolbarEx(hWnd, WS_CHILD | WS_VISIBLE | WS_BORDER
| TBSTYLE_TOOLTIPS,
ID_TOOLBAR, 3, g_hInst, RESTOOLBMP, ToolBtn, 3,
16,16,30,30,sizeof(TBBUTTON));
return 0;
// 툴 버튼이 선택되었을 때의 처리
case WM_COMMAND:
switch (LOWORD(wParam)) {
case ID_BTN_CIRCLE:
case ID_BTN_RECT:
case ID_BTN_LINE:
Shape=LOWORD(wParam);
InvalidateRect(hWnd, NULL, TRUE);
}
return 0;
// 눌러진 버튼에 따라 해당 도형을 그린다.
case WM_NOTIFY:
switch (((LPNMHDR)lParam)->code) {
case TTN_NEEDTEXT:
switch (wParam) {
case ID_BTN_CIRCLE:
((LPTOOLTIPTEXT)lParam)->lpszText="Circle";
break;
case ID_BTN_RECT:
((LPTOOLTIPTEXT)lParam)->lpszText="Rectangle";
break;
case ID_BTN_LINE:
((LPTOOLTIPTEXT)lParam)->lpszText="Line";
break;
}
}
return 0;
// 툴바에 의해 선택된 도형을 그린다.
case WM_PAINT:
hdc=BeginPaint(hWnd, &ps);
switch (Shape) {
case ID_BTN_CIRCLE:
Ellipse(hdc,10,50,200,240);
break;
case ID_BTN_RECT:
Rectangle(hdc,10,50,200,240);
break;
case ID_BTN_LINE:
MoveToEx(hdc,10,50,NULL);
LineTo(hdc,200,240);
break;
}
EndPaint(hWnd, &ps);
return 0;
// 메인 윈도우의 크기가 변경되면 툴 바의 크기도 변경된다.
case WM_SIZE:
SendMessage(hToolBar,WM_SIZE,0,0);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
HINSTANCE g_hInst;
LPSTR lpszClass="MyToolBar";
int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance
,LPSTR lpszCmdParam,int nCmdShow)
{
HWND hWnd;
MSG Message;
WNDCLASS WndClass;
g_hInst=hInstance;
if(!hPrevInstance) {
WndClass.cbClsExtra=0;
WndClass.cbWndExtra=0;
WndClass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
WndClass.hCursor=LoadCursor(NULL,IDC_ARROW);
WndClass.hIcon=LoadIcon(NULL,IDI_APPLICATION);
WndClass.hInstance=hInstance;
WndClass.lpfnWndProc=(WNDPROC)WndProc;
WndClass.lpszClassName=lpszClass;
WndClass.lpszMenuName=NULL;
WndClass.style=CS_HREDRAW | CS_VREDRAW;
RegisterClass(&WndClass);
}
hWnd=CreateWindow(lpszClass,lpszClass,WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,
NULL,(HMENU)NULL,hInstance,NULL);
ShowWindow(hWnd,nCmdShow);
while(GetMessage(&Message,0,0,0)) {
TranslateMessage(&Message);
DispatchMessage(&Message);
}
return Message.wParam;
}
// 필요한 헤더 파일을 포함시킨다.
#include <commctrl.h>
#include "resource.h"
// 툴바와 툴 버튼의 ID
#define ID_TOOLBAR 99
#define ID_BTN_CIRCLE 100
#define ID_BTN_RECT 101
#define ID_BTN_LINE 102
// 전역 변수
TBBUTTON ToolBtn[3]; // 툴 버튼 구조체
int Shape=ID_BTN_CIRCLE; // 작업영역에 그릴 도형
HWND hToolBar; // 툴바의 윈도우의 핸들
LRESULT CALLBACK WndProc(HWND hWnd,UINT iMessage,WPARAM wParam,LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc;
int i;
switch(iMessage) {
case WM_CREATE:
InitCommonControls();
// 툴 버튼 구조체를 초기화한다.
for (i=0;i<3;i++) {
ToolBtn[i].iBitmap=i;
ToolBtn[i].idCommand=ID_BTN_CIRCLE+i;
ToolBtn[i].fsState=TBSTATE_ENABLED;
ToolBtn[i].fsStyle=TBSTYLE_CHECKGROUP;
ToolBtn[i].dwData=0;
ToolBtn[i].iString=0;
}
// 툴바를 만든다.
hToolBar=CreateToolbarEx(hWnd, WS_CHILD | WS_VISIBLE | WS_BORDER
| TBSTYLE_TOOLTIPS,
ID_TOOLBAR, 3, g_hInst, RESTOOLBMP, ToolBtn, 3,
16,16,30,30,sizeof(TBBUTTON));
return 0;
// 툴 버튼이 선택되었을 때의 처리
case WM_COMMAND:
switch (LOWORD(wParam)) {
case ID_BTN_CIRCLE:
case ID_BTN_RECT:
case ID_BTN_LINE:
Shape=LOWORD(wParam);
InvalidateRect(hWnd, NULL, TRUE);
}
return 0;
// 눌러진 버튼에 따라 해당 도형을 그린다.
case WM_NOTIFY:
switch (((LPNMHDR)lParam)->code) {
case TTN_NEEDTEXT:
switch (wParam) {
case ID_BTN_CIRCLE:
((LPTOOLTIPTEXT)lParam)->lpszText="Circle";
break;
case ID_BTN_RECT:
((LPTOOLTIPTEXT)lParam)->lpszText="Rectangle";
break;
case ID_BTN_LINE:
((LPTOOLTIPTEXT)lParam)->lpszText="Line";
break;
}
}
return 0;
// 툴바에 의해 선택된 도형을 그린다.
case WM_PAINT:
hdc=BeginPaint(hWnd, &ps);
switch (Shape) {
case ID_BTN_CIRCLE:
Ellipse(hdc,10,50,200,240);
break;
case ID_BTN_RECT:
Rectangle(hdc,10,50,200,240);
break;
case ID_BTN_LINE:
MoveToEx(hdc,10,50,NULL);
LineTo(hdc,200,240);
break;
}
EndPaint(hWnd, &ps);
return 0;
// 메인 윈도우의 크기가 변경되면 툴 바의 크기도 변경된다.
case WM_SIZE:
SendMessage(hToolBar,WM_SIZE,0,0);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}