#include <windows.h>
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
HINSTANCE g_hInst;
LPSTR lpszClass="MyTimer";
int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance
,LPSTR lpszCmdParam,int nCmdShow)
{
HWND hWnd;
MSG Message;
WNDCLASS WndClass;
g_hInst=hInstance;
WndClass.cbClsExtra=0;
WndClass.cbWndExtra=0;
WndClass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
WndClass.hCursor=LoadCursor(NULL,IDC_ARROW);
WndClass.hIcon=LoadIcon(NULL,IDI_APPLICATION);
WndClass.hInstance=hInstance;
WndClass.lpfnWndProc=(WNDPROC)WndProc;
WndClass.lpszClassName=lpszClass;
WndClass.lpszMenuName=NULL;
WndClass.style=CS_HREDRAW | CS_VREDRAW;
RegisterClass(&WndClass);
hWnd=CreateWindow(lpszClass,lpszClass,WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,
NULL,(HMENU)NULL,hInstance,NULL);
ShowWindow(hWnd,nCmdShow);
while(GetMessage(&Message,0,0,0)) {
TranslateMessage(&Message);
DispatchMessage(&Message);
}
return Message.wParam;
}
/*
LRESULT CALLBACK WndProc(HWND hWnd,UINT iMessage,WPARAM wParam,LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
static HANDLE hTimer, hTimer2;
SYSTEMTIME st;
static char sTime[128];
static RECT rt={100,100,400,120};
switch(iMessage) {
case WM_CREATE:
hTimer=(HANDLE)SetTimer(hWnd,1,1000,NULL);
hTimer2=(HANDLE)SetTimer(hWnd,2,5000,NULL);
SendMessage(hWnd, WM_TIMER, 1, 0);
return 0;
case WM_TIMER:
switch (wParam) {
case 1:
GetLocalTime(&st);
wsprintf(sTime,"지금 시간은 %d:%d:%d입니다",
st.wHour,st.wMinute,st.wSecond);
InvalidateRect(hWnd,&rt,TRUE);
break;
case 2:
MessageBeep(0);
break;
}
return 0;
case WM_PAINT:
hdc=BeginPaint(hWnd,&ps);
TextOut(hdc,100,100,sTime,strlen(sTime));
EndPaint(hWnd,&ps);
return 0;
case WM_DESTROY:
KillTimer(hWnd,1);
KillTimer(hWnd,2);
PostQuitMessage(0);
return 0;
}
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}
*/
// 타이머를 하나만 설치한 경우
LRESULT CALLBACK WndProc(HWND hWnd,UINT iMessage,WPARAM wParam,LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
static HANDLE hTimer;
SYSTEMTIME st;
static char sTime[128];
static RECT rt={100,100,400,120};
switch(iMessage) {
case WM_CREATE:
hTimer=(HANDLE)SetTimer(hWnd,1,1000,NULL); // this is Timer
// 그냥 하게 되면 1초경과 후 부터 시간이 보이기 때문에
// WM_TIMER를 강제로 실행한다.
SendMessage(hWnd, WM_TIMER, 1, 0); // Create timer message
return 0;
case WM_TIMER:
GetLocalTime(&st);
wsprintf(sTime,"지금 시간은 %d:%d:%d입니다",
st.wHour,st.wMinute,st.wSecond);
//InvalidateRect(hWnd,NULL,TRUE);
InvalidateRect(hWnd,&rt,TRUE); // Redraw to within area
return 0;
case WM_PAINT:
hdc=BeginPaint(hWnd,&ps);
TextOut(hdc,100,100,sTime,strlen(sTime));
EndPaint(hWnd,&ps);
return 0;
case WM_DESTROY:
KillTimer(hWnd,1); // destory timer
PostQuitMessage(0);
return 0;
}
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
HINSTANCE g_hInst;
LPSTR lpszClass="MyTimer";
int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance
,LPSTR lpszCmdParam,int nCmdShow)
{
HWND hWnd;
MSG Message;
WNDCLASS WndClass;
g_hInst=hInstance;
WndClass.cbClsExtra=0;
WndClass.cbWndExtra=0;
WndClass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
WndClass.hCursor=LoadCursor(NULL,IDC_ARROW);
WndClass.hIcon=LoadIcon(NULL,IDI_APPLICATION);
WndClass.hInstance=hInstance;
WndClass.lpfnWndProc=(WNDPROC)WndProc;
WndClass.lpszClassName=lpszClass;
WndClass.lpszMenuName=NULL;
WndClass.style=CS_HREDRAW | CS_VREDRAW;
RegisterClass(&WndClass);
hWnd=CreateWindow(lpszClass,lpszClass,WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,
NULL,(HMENU)NULL,hInstance,NULL);
ShowWindow(hWnd,nCmdShow);
while(GetMessage(&Message,0,0,0)) {
TranslateMessage(&Message);
DispatchMessage(&Message);
}
return Message.wParam;
}
/*
LRESULT CALLBACK WndProc(HWND hWnd,UINT iMessage,WPARAM wParam,LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
static HANDLE hTimer, hTimer2;
SYSTEMTIME st;
static char sTime[128];
static RECT rt={100,100,400,120};
switch(iMessage) {
case WM_CREATE:
hTimer=(HANDLE)SetTimer(hWnd,1,1000,NULL);
hTimer2=(HANDLE)SetTimer(hWnd,2,5000,NULL);
SendMessage(hWnd, WM_TIMER, 1, 0);
return 0;
case WM_TIMER:
switch (wParam) {
case 1:
GetLocalTime(&st);
wsprintf(sTime,"지금 시간은 %d:%d:%d입니다",
st.wHour,st.wMinute,st.wSecond);
InvalidateRect(hWnd,&rt,TRUE);
break;
case 2:
MessageBeep(0);
break;
}
return 0;
case WM_PAINT:
hdc=BeginPaint(hWnd,&ps);
TextOut(hdc,100,100,sTime,strlen(sTime));
EndPaint(hWnd,&ps);
return 0;
case WM_DESTROY:
KillTimer(hWnd,1);
KillTimer(hWnd,2);
PostQuitMessage(0);
return 0;
}
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}
*/
// 타이머를 하나만 설치한 경우
LRESULT CALLBACK WndProc(HWND hWnd,UINT iMessage,WPARAM wParam,LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
static HANDLE hTimer;
SYSTEMTIME st;
static char sTime[128];
static RECT rt={100,100,400,120};
switch(iMessage) {
case WM_CREATE:
hTimer=(HANDLE)SetTimer(hWnd,1,1000,NULL); // this is Timer
// 그냥 하게 되면 1초경과 후 부터 시간이 보이기 때문에
// WM_TIMER를 강제로 실행한다.
SendMessage(hWnd, WM_TIMER, 1, 0); // Create timer message
return 0;
case WM_TIMER:
GetLocalTime(&st);
wsprintf(sTime,"지금 시간은 %d:%d:%d입니다",
st.wHour,st.wMinute,st.wSecond);
//InvalidateRect(hWnd,NULL,TRUE);
InvalidateRect(hWnd,&rt,TRUE); // Redraw to within area
return 0;
case WM_PAINT:
hdc=BeginPaint(hWnd,&ps);
TextOut(hdc,100,100,sTime,strlen(sTime));
EndPaint(hWnd,&ps);
return 0;
case WM_DESTROY:
KillTimer(hWnd,1); // destory timer
PostQuitMessage(0);
return 0;
}
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}
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